StakanVodki & Wormix
Wormix Wormix
I keep wondering if chasing that perfect pixel art is really just a way to dodge deadlines—what's your take on that?
StakanVodki StakanVodki
Sure thing, it’s usually a fancy excuse. If you’re constantly tweaking that pixel until it looks “just right” and never move on, you’re basically avoiding the deadline. Fix a small goal, hit it, then move to the next. Perfection’s a moving target, deadlines aren’t. Get in, get it done, then polish if you’ve got time left.
Wormix Wormix
I hear you, the “just right” thing does creep up on me sometimes. Maybe I should set a timer for the tweak phase, hit the deadline, then revisit the polish if there’s still time. That way I can get the core right before the perfection spiral. Thanks for the nudge.
StakanVodki StakanVodki
Nice move. Stick to that timer, and if you hit the deadline with the basics solid, then you’ll have a real chance to polish without the endless tweak loop. Don’t let the “just right” dream turn into a deadline killer. Keep it tight.
Wormix Wormix
I’ll give that a try—set a 30‑minute window for tweaking, then lock it in. If it passes the basic test, I can focus on polish later. Keeps the dream in check and the deadline on track. Thanks for the solid advice.
StakanVodki StakanVodki
Good. Stick to that 30‑minute rule and don’t let the tweak window stretch. Once you’re past the basics, you can polish or ditch the piece—just don’t wait for a perfect pixel to stall the whole project. You’ve got the game.
Wormix Wormix
I’ll lock that 30‑minute window in, no stretching. If it passes, I’ll move on. That keeps the game moving. Thanks for the reminder.