Virtual_Void & SpeedySpawn
SpeedySpawn SpeedySpawn
Hey, have you ever tried using a predictive AI to compensate for latency in a VR sandbox? It could shave milliseconds off your runs and let you push the boundaries of how fast you can navigate a virtual map. What do you think?
Virtual_Void Virtual_Void
I’ve run a few prototypes where a lightweight model predicts the next frame and fills in the missing data during the hitch. It does shave a few milliseconds, but you have to be careful with the error drift. If the prediction misses the mark, the whole world can feel off. It’s a neat hack for speed runs, but I’d keep a fallback to the real data so the sandbox doesn’t feel like a glitchy dream. Maybe try a hybrid approach—predict only the most critical interactions and let the full physics catch up after the fact. That keeps the immersion intact while still pushing the limits.