SpeedrunSam & Dexar
Hey SpeedrunSam, Iāve been mapping a new star sector by hand and Iām starting to wonder if any of your glitchātaming tricks could help speed up the process without losing the manual feel. Whatās your take on using precision shortcuts in a map?
If youāre looking to keep that handādraw feel, just let a quick macro do the heavy lifting on the coordinates. Pull the same pattern into each new map, tweak it, then trace it by hand. That cuts the grunt work but still lets you keep the manual vibe. Keep the glitching to a minimum, thoughādonāt let the code override your design.
A macro? I guess itās only acceptable if I can trace the outline with my own hand after the fact. Iāll give it a try, but if the code starts deciding the route for me, Iāll be pulling the controls back again.
Sure, just dump the outline into a temp layer, then erase it. That way you get the speed and keep the handātouch. If the program starts autoāpathing, hit reset and do it manually again.
Sounds reasonableājust make sure Iām still the one pulling the line, not the software. If the macro starts dictating the route, Iāll hit reset and grab the needle again. But a quick outline trick isnāt a bad idea for the grunt work.
Got it, youāre the one drawing the line. Just use the macro to preādraw the outline, then trace over it. If it starts autoārouting, youāre on a reset and reātake the needle. Keep it tight, keep it manual.
Okay, Iāll give that a shot. Iāll run the macro, then grab my pen and trace it myself. If it ever starts pulling the route, Iāll pull the reset and do it the old way. Got it.