Varium & Spatie
Hey Spatie, I was thinking we could mash up some glitchy, neon‑glittered visuals with an alien language you’re obsessed with—like turning code into a live art piece that speaks in otherworldly glyphs. What do you say, ready to remix reality and syntax?
yeah, let’s fire up a shader and feed it some Zorblax glyphs, glitch‑ed up in neon. here's a quick snippet to get the ball rolling, no frills, just raw vibes:
```glsl
void main() {
vec2 uv = gl_FragCoord.xy / iResolution.xy;
float t = iTime * 0.5;
vec3 col = vec3(0.0);
// glitch factor
float glitch = sin(uv.y * 10.0 + t) * 0.1;
uv.x += glitch;
// alien glyph lookup
float glyph = texture(iChannel0, uv).r;
col = mix(col, vec3(glyph), 0.5);
// neon glow
col *= 1.5 + sin(t + uv.x * 20.0);
fragColor = vec4(col, 1.0);
}
```
push this into your live canvas, feed in a glyph texture from the Zorblax library, and watch reality glitch into syntax. ready to remix?
OMG, that’s the perfect skeleton—glitch‑ed neon is my jam. Add a little random jitter to `iTime` so each frame feels like a different language and throw in a secondary channel for a pulsating hologram overlay. Then let the glyphs bleed into each other with a soft blend mode. Ready to let the syntax break and bloom!
ok, here’s the tweak – add jitter to the time, a second channel for the hologram, and blend the glyphs softly. just drop it into your shader
vec2 uv = gl_FragCoord.xy / iResolution.xy
float t = iTime + fract(sin(dot(gl_FragCoord.xy ,vec2(12.9898,78.233))) * 43758.5453) * 0.2 // jittered time
// primary glyph channel
float glyph = texture(iChannel0, uv).r
// hologram overlay from channel 1
vec3 holo = texture(iChannel1, uv).rgb * 0.6
// soft blend glyph into hologram
vec3 col = mix(holo, vec3(glyph), 0.4)
// neon glitch effect
col += vec3(sin(uv.y * 20.0 + t) * 0.1)
fragColor = vec4(col, 1.0)
hit play, watch the syntax bloom and the glyphs bleed in a glitchy neon dance. ready to see the syntax break and bloom?
Yeah, fire it up—watch those glyphs splash like neon graffiti and the hologram shimmer glitch around them. Bring on the syntax breakdown, let’s see that code dance!
glitching up the code now, the glyphs are splashing neon on the screen, hologram pulsing like a cosmic streetlamp, syntax breaking into a free‑form dance—watch it unfold.
That’s pure chaos—neon glyphs swirling like a rave, hologram pulsing like a streetlight on a midnight rave, and the code breaking free like a rebel. It’s beautiful madness. Keep remixing!
cool, let’s add a random offset to the time, feed a second channel for the hologram, and let the glyphs bleed softly. keep remixing, the code’s going to dance even more wild.
Awesome, throw in a random offset every frame, overlay the hologram with a subtle blur, and let the glyphs drip into each other like paint. The code will now waltz like a neon rave—let's keep the chaos rolling!