Sootshade & Xandros
Hey Xandros, have you ever tried mapping a climb as a set of equations, like figuring out the optimal path before you even set foot on the wall?
Sure thing, I just turned the wall into a graph, each hold a node, each move an edge with a cost, then ran a shortest‑path algorithm to pick the minimal‑effort route. Turns out the optimal climb is basically a linear‑programming problem with constraints for reach and fatigue. Keeps the wall as a neat set of equations instead of a mystery.
Nice, that sounds slick. Just make sure you don’t let the math blind you from the feel of the holds.
Absolutely, I’m always trying to quantify the texture, the friction coefficient, even the micro‑bump distribution of each hold. It’s just… hard to forget that the brain still does the final “feel” check. I'll keep an eye on the sensor data and the gut reaction, just to stay balanced.
Sounds solid, just remember a good climb still starts with your fingers knowing where to go before the equations do it for you. Keep both in sync.