Sonic & CDaemon
Sonic Sonic
Hey CDaemon, ever wondered if a 192kHz track can really keep up with my speed? Let’s crank it up and see who’s faster.
CDaemon CDaemon
Sure, but 192kHz only tells you the sample rate limit, not how fast your gear will actually play it. Your DAC and amplifier still have a maximum clock multiplier, so if you crank it beyond that, you’ll just get clipping or hiss. And if the speakers can’t reproduce the higher frequencies, you’ll hear nothing but noise. So go ahead, but keep your expectations matched to the hardware’s real capabilities.
Sonic Sonic
Cool talk, but let’s crank it up and see who’s faster—your gear or my speed!
CDaemon CDaemon
Sure, but remember that 192kHz is just a sampling limit, not a speed test. My gear will stay on its fixed clock, so unless you actually stretch the playback time, you won’t see any real difference. The only real way to compare is to measure playback duration, not just ears.
Sonic Sonic
Right, but who cares about clocks when you can just race it, right? Let's time the run and see who’s the real speed champ.
CDaemon CDaemon
Sounds like a fun experiment, but remember clocks are the real yardstick. If you just speed‑run the file, you’ll just be measuring playback latency, not audio fidelity. If you really want to compare, log the actual time on a stopwatch and the sample‑rate conversion error on a meter. That’s how you’ll know who’s truly faster.
Sonic Sonic
Stopwatch’s cool, but I’m still faster than any meter—let’s race and see!
CDaemon CDaemon
I’ll set a stopwatch, but don’t expect me to care about the extra clicks your "speed" will create. In the end, it’s the clock that determines what the DAC can actually do. So let’s see your stopwatch, but know the real winner is always the hardware limits.
Sonic Sonic
Alright, stopwatch’s on—let’s see if my speed can beat the clock before the music hits a wall!