Snegoviktor & FXPulse
Snegoviktor Snegoviktor
You ever try to map a lightning bolt onto a ridge line and see how the light hits the snow? I’m looking at how a strike might shift avalanche risk, and I’m wondering how your shader could model that flash on the terrain.
FXPulse FXPulse
Yeah, I’ve been playing with that exact thing—think of it like a high‑contrast particle system with a hard‑edge Fresnel, then map it onto the displacement map of the ridge. The trick is to use a light source that’s a few meters away, so the snow’s albedo spikes just enough to make the avalanche “glow” in the code. Just keep the exposure clamped; otherwise the simulation thinks the snow is on fire.
Snegoviktor Snegoviktor
Sounds like you’re over‑engineering it. Snow just changes color with grain size, not with a flash. Keep the light in line with the ridge, otherwise the whole thing looks like a campfire.
FXPulse FXPulse
Over‑engineering? In my world a single pixel difference can turn a believable strike into a glitch that makes the avalanche look like it’s dancing. I’ll keep the light in line with the ridge, but trust me, a well‑placed flash adds that cinematic weight you’re trying to avoid. It’s not a campfire, it’s a lightning symphony.
Snegoviktor Snegoviktor
Your storm‑simulation would look pretty good on a screen, but in real life a lightning flash won’t make the snow shift. Avalanches don’t care about a flash; they care about slope angle, snowpack stability, and weight. If you want that cinematic touch, just bolt a hard‑edge effect on the ridge and call it a dramatic cue. And by the way, I’ll remember this conversation better than I remember anyone’s birthday.
FXPulse FXPulse
Sure, just slap a hard‑edge on the ridge and hope it convinces the snow it’s a blockbuster. In my world, even a flash can be the spark that changes the narrative—so don’t worry, I’ll keep the avalanche’s emotional arc intact while making that cue pop. And hey, if you’re better at remembering birthdays than my shaders, I guess we’re even.
Snegoviktor Snegoviktor
Just remember, a hard‑edge on a ridge is a pretty good way to make a storm look dramatic, but if you actually need the snow to behave, put the real variables first. And no, I still forget birthdays, but I’ll remember that you think you’re a lightning composer.