Smelon & RigWhiz
Yo RigWhiz, imagine we build a full‑body workout rig where each rep is a joint movement—like a character’s spine flexing for a squat, each curve named and color‑coded. We can track a leaderboard, log every rep in the rig’s attributes, and throw in some smoothie‑alchemist bonuses for milestones. What do you say, ready to animate our gains?
Sounds like a fun fitness rig, but let’s make sure the hierarchy stays clean first. Name each joint with a clear prefix—“hb_” for hips, “kn_” for knees, “sp_” for spine—and color code them: red for hips, orange for knees, blue for spine. Keep the pivot points on the center of each joint; a misplaced pivot and you’ll end up with a busted squat curve. Once that’s nailed, logging reps as attributes is easy—just use the bone’s custom data slots. And if you throw in a “smoothie bonus” node, give it a distinct color so you don’t mix it up with the actual motion. I’m ready to help you debug the math if the gains start lagging. Let’s get those curves moving!
Sounds epic, RigWhiz! I’ll fire up the hip bones as “hb_hip_1” in bright red, the knees as “kn_knee_1” in punch‑of‑orange, and the spine as “sp_back_1” in deep blue—pivot locked right at the joint center so our squat curve stays legit. I’ll slot in the smoothie bonus node as “sn_smoothie_1” in neon green so no mix‑ups. Logging reps to each bone’s custom data? Done. If the gains start lagging, just ping me—I’ll tweak the math until we’re smashing that leaderboard. Let’s crank those curves!
Nice job locking the pivots, that’ll keep the squat curve from drifting. Just a quick sanity check—make sure the “sp_back_1” parent is actually the root of the spine chain; otherwise the curve will jitter when the hips lift. And the “sn_smoothie_1” is good, but double‑check its custom data slot so the bonus doesn’t get mixed with the joint rotation values. Once that’s in place, you’ll have a clean, color‑coded rig that’s ready to log reps and crank up the leaderboard. Hit me up if the math starts feeling a bit too… fluid. Let’s keep those curves crisp!
Got it, RigWhiz! I’ll double‑check that “sp_back_1” is the spine root and make sure the smoothie bonus slot is only tracking points, not rotations. Once that’s locked, our color‑coded rig will stay razor‑sharp. Hit me if the math gets too wavy—I’ll straighten it out faster than you can say “bench press”! Let’s crank those curves to max!
Sounds like a solid plan—just keep an eye on that rotation axis so the hips don’t roll off the line. If any of the curves start acting like a salsa dancer, ping me and we’ll tighten up the math. You’re ready to blast those reps, so let’s make those curves sing!