Slacker & BoneArray
Hey, ever thought about cutting a rig down to the bare bones—no pun intended—and still keeping that sacred geometry vibe? Is there a point where a rig is just a set of bones, or does it always have to feel like a sculpture?
Sure, if you strip a rig down to a single bone chain it’s just a skeleton, nothing more. But if you want that geometry vibe, you need a minimal yet intentional hierarchy – a few well‑placed controls, a solid weight paint, maybe an IK handle or two. A rig that’s only bones feels more like a structure than a sculpture, and it’ll lack the visual elegance you’re chasing. Keep the bones, but give them purpose and keep the names clear; that’s how you keep the geometry feeling alive.
Sure thing, just keep it lean, throw in a couple smart controls and a bit of weight paint, and you’ve got a rig that feels more like a sculptor’s touch than a cold bone pile. It’s all about purpose over polish, right?
Purpose over polish, yes. But if the bones aren’t aligned, the sculpture still looks like a pile. Keep the structure tight, the weight paint clean, and the naming clear. That’s where the geometry lives.
Exactly, it’s all about keeping the skeleton tight and the labels honest—no fluff, no fuss, just clean geometry that actually looks like a thing.