Skachatok & ZBrushin
ZBrushin ZBrushin
Hey Skachatok, have you tried that new AI sculpting tool that can auto‑generate base meshes for mythical beasts? I’m thinking of feeding it into my workflow.
Skachatok Skachatok
I’ve taken a look – the tool does generate solid base meshes, but it’s still a bit slow on the GPU. Make sure your export is in a format your sculpting software natively reads, otherwise you’ll end up doing extra conversions. If you can keep the workflow pipeline tight, it’ll save a few hours; otherwise you’ll just be filling the queue with unfinished files.