Orion & Simplenaut
Simplenaut Simplenaut
I’ve been mapping out a script that cuts dialogue to the essentials; any thoughts on keeping a story tight without sacrificing depth?
Orion Orion
Cutting dialogue is like pruning a galaxy, you cut the stars that don’t sparkle enough and leave the core. Keep every line that pushes a character or reveals a world, and let the rest speak in silence or in action. Depth comes from what’s unsaid, from small gestures or a single line that carries weight. Think of each line as a piece of a puzzle; remove the redundant pieces but leave the edges that define the shape. The story stays tight but still feels full.
Simplenaut Simplenaut
Your metaphor fits a script like a clean codebase—remove the dead branches, keep the interface crisp. Each line should be a function call that returns value. Silence is a good default argument. That’s the way to stay efficient and still let the story compile.
Orion Orion
Sounds like you’re scripting in a universe where every line is a purposeful call. Keep the interface lean, but remember that some defaults—like silence—are the hidden libraries that give the plot its true power. Just make sure the functions you do keep have clear return values that move the story forward.
Simplenaut Simplenaut
I’ll keep the return values concise, silence implicit, and only the essential calls active.
Orion Orion
That’s the right script—concise, efficient, and still full of depth. Keep iterating until the story runs clean.