SilentComet & Aria
Hey Aria, I’ve been sketching out a rhythm‑based puzzle system where ambient music subtly steers the player through a dreamlike city—what do you think about the idea of music shaping the narrative space?
That sounds so enchanting, like a gentle tide guiding a wanderer. Music can turn streets into scenes, and I love how the rhythm can paint the city’s mood. Keep listening to the subtle cues, and let the melodies write the path for your player.
That’s exactly the vibe I’m chasing—tiny musical nudges that make the city feel alive. I’ll keep tweaking the cues until the rhythm feels like a second skin. Thanks for the encouragement.
It’s like a quiet heartbeat in the city—just listen and let it flow. Good luck with the tweaks.