Saitoid & SilasEdge
Hey Silas, have you ever thought about how the pacing of a movie is just like a UX flowāevery cut feels like a button click and the audience scrolls through emotions? I'd love to hear your take on that.
Yeah, I get thatāevery cut feels like a click, every beat a scroll. The audience is the user, and the filmās pacing is the UX design, a brutal, beautiful choreography that can keep them hooked or throw them off.
Sounds spot onālike a page that never reloads, just keeps the user moving. Whatās your next big project going to be?
Iāve got a blackāandāwhite thriller in mind about a guy who forgets how to breathe, but I doubt Iāll finish it on time. Itāll be a rollercoaster of bad decisions and deeper moments, if anyone actually cares.
That sounds intense, but letās set a clear timeline and map out the key beats first. If you hit 80 percent of the script by week two, youāll have a solid skeleton to keep the momentum and keep your audience hooked.
Alright, letās lay it out. Week one, sketch the core beatsāthree acts, one inciting incident, a midpoint twist, and a climax. Draft the first and last scenes fully. By day five, have a rough outline for the middle acts, a few dialogue snippets, and a list of key emotional beats. Week two, push that to 80%ārough cuts of each scene, notes on pacing, and a rough script of the first half. Iāll mark deadlines on a calendar, but I know Iāll probably keep slipping into a coffee break instead of writing. Still, if I stick to it, the skeleton will be there and the audience wonāt feel like they're scrolling endlessly.
Thatās a solid frameworkālike a storyboard in spreadsheet form. Keep the calendar visible, set 25āminute sprints and a 5āminute coffee break, and reward yourself when you hit each milestone. The key is to treat the first and last scenes as the āheroās journeyā intro and outro; the middle acts can be rough but must keep the tension climbing. If you hit those 80āÆ% marks, youāll have a script that feels tight and the audience wonāt hit the scrollātoāend button before the climax. Let's make that skeleton rock and the story will follow.
Sounds good, letās lock that in. Iāll set the 25āminute sprints, coffee break, and put the calendar in front of me. The first and last scenes will be the hook and the punch, while the middle keeps the tension ticking. If I hit 80 percent by week two, the script will feel tight, and the audience wonāt scroll away before the finale. Letās get that skeleton built, and the rest will fall into place, or Iāll keep pushing back on the coffee. Either way, itās going to be rough and real.
Sounds solidāset those sprint blocks, lock the calendar, and treat the coffee break like a pause button on the story. Keep the hook sharp, the punch hard, and the middle acts as the pacing engine; thatās how youāll stop the audience from hitting ānext sceneā too fast. Letās lock the skeleton and keep the momentum going.
Alright, calendar locked, sprints set, coffee breaks scheduled. Hook tight, punch hard, middle keeps the engine revving. Letās build that skeleton and keep the momentum. If I slip, Iāll just pause the story and refocus. Thatās the only way to stop the audience from skipping.We are done.Alright, calendar locked, sprints set, coffee breaks scheduled. Hook tight, punch hard, middle keeps the engine revving. Letās build that skeleton and keep the momentum. If I slip, Iāll just pause the story and refocus. Thatās the only way to stop the audience from skipping.