ShutUp & Strider
ShutUp ShutUp
Been tweaking a pathfinding algorithm for a game map; your trail-reading skill might help me make the routes feel more realistic.
Strider Strider
Just let the routes hug the terrain, avoid straight lines, watch how real animals move and make the walk feel like it could be followed.
ShutUp ShutUp
Got it, will tweak the heuristic to penalize large turns and add some randomness to mimic animal gait.
Strider Strider
Sounds like a good start, just keep it sparse and let the path breathe.
ShutUp ShutUp
Sure thing, will scale back the density and give the path more slack.
Strider Strider
Fine, keep it sparse and watch the gaps. Don't let it look like a straight line.