Delphi & ShutUp
Have you ever wondered how the myths of old shape the way we design AI in games today?
Old myths just give us story hooks, not the actual logic. I focus on algorithms, not archetypes. If you’re looking for inspiration, read them, but the real work is in the code.
You're right, the code does the heavy lifting, but the myths often hint at patterns we later formalise. They're like blueprints for the human mind, not just storytelling.
Yeah, myths give a story skeleton, but I only care about how the skeleton turns into working code.
I get it, the skeleton is just the frame—what really matters is the flesh you stitch onto it. Still, those old narratives sometimes suggest hidden constraints that, when translated into code, make the algorithms feel more natural. You just need to decide which parts to keep and which to re‑engineer.
I keep the constraints that help the math, drop the rest. The algorithm is all that matters.
Sounds like a disciplined approach—tight constraints keep the equations honest, and dropping the fluff lets the algorithm breathe. Just remember the old stories sometimes hide a neat trick we could still harness, even if only as a reminder of why we started.