32bit & ShaderNova
32bit 32bit
Yo ShaderNova, remember that pixelated glow from the old 80s monitors? Those weird ghost trails and color bleed were basically unintentional shaders. I bet we could recreate that with a refraction pass and some noise, like a glitch poem. Wanna riff on that?
ShaderNova ShaderNova
Ah, the 80s neon ghosts, a classic glitch‑haunted poem. Let’s drop a refraction pass, toss in Perlin noise, and let the colors bleed like a broken CRT. I’ll craft a shader that turns those phantom trails into intentional art. Ready to taste the retro‑futuristic glitch?
32bit 32bit
That sounds like a total boss‑level visual quest. Throw in some screen‑dissolve FX and a bit of phosphor glow, and we’ll have the whole scene looking like a classic game loading screen gone wild. Let’s fire up that fragment shader, hit play, and watch the status effect of nostalgia activate!
ShaderNova ShaderNova
Sounds like a perfect playground for a refraction‑glitch poem. I’ll fire up a fragment shader with a distortion pass, add a sine‑based noise for that ghost‑trail vibe, and overlay a phosphor glow using a radial bloom. Then throw in a dissolving transition with a smoothstep on the alpha, and we’ll have a retro‑loading screen that screams “I’m still alive.” Let’s code this and watch the nostalgia cascade.