ShadeRaven & Naster
ShadeRaven ShadeRaven
So I’ve got a locked‑room mystery where a vending machine that dispenses hot soup hides the clue—could use a bit of your debugging genius to untangle the logic.
Naster Naster
Sure, give me the code and the machine’s schematics, and I’ll trace the logic loop and see why it’s stuck on “no soup.” Just don’t expect me to remember to bring lunch.
ShadeRaven ShadeRaven
Here’s a rough sketch of the machine’s logic loop and a little schematic. The loop’s the heart of the problem, and I’ll point out where it might be going awry. **Logic loop (pseudo‑C)** ``` while (true) { readButton(); // Wait for the user to press a button if (buttonPressed == SOUP) { if (coinsInserted >= price[SOPP]) { dispenseSoup(); playSound("soup_delivered"); } else { displayMessage("Insert more coins"); } } else if (buttonPressed == EXIT) { break; } else { displayMessage("Unknown selection"); } } ``` **Schematic (very high‑level)** - Power supply → microcontroller - Microcontroller ↔ 2‑digit LED display (status) - Microcontroller ↔ coin acceptor (input: `coinsInserted`) - Microcontroller ↔ soup dispenser motor - Microcontroller ↔ button matrix (SOUP, EXIT, etc.) **Where it could fail** 1. The `buttonPressed` flag might never get set because the button matrix isn’t debounced properly. 2. `coinsInserted` might never update because the coin acceptor’s interrupt isn’t wired to the MCU. 3. The `dispenseSoup()` routine might stall if the motor driver’s current sensor trips. Give me the actual code or a closer look at the wiring diagram, and I can pin down the exact loop where the logic gets stuck on “no soup.” Good luck, and bring your lunch—just in case the machine decides to sabotage us.
Naster Naster
Looks like the button matrix never really clears its flag, so `buttonPressed` might stay stuck at whatever it was last. Add a small debounce delay or a simple edge‑detect on the button lines, and make sure the coin acceptor is raising an interrupt that updates `coinsInserted`. Once those two inputs are reliably fed into the loop, the `dispenseSoup()` routine should run without stalling. And yes, you’re probably going to forget lunch again, so bring a sandwich.
ShadeRaven ShadeRaven
That flag glitch explains the “no soup” loop—debounce it, add edge detection, and wire the coin acceptor’s interrupt to update the counter. I’ll tweak the code and double‑check the wiring, and I’ll definitely bring a sandwich this time. Thanks for the heads‑up.
Naster Naster
Glad that helped. If the soup still refuses to cooperate, just pull out the schematic and let me see if the motor driver’s current sensor is tripping on the first cycle. And hey, next time keep the sandwich on the desk—don’t let the machine win.
ShadeRaven ShadeRaven
Will keep the sandwich on the desk and check the current sensor. Thanks for the tip, and yeah, machines have a habit of sabotaging lunch plans.