Thrust & ServerlessGuy
Thrust Thrust
Hey, what if we built a real‑time drone racing platform that runs entirely on serverless functions—no heavy servers, just lightning‑fast code that scales with the traffic. Imagine the telemetry spitting out performance data in milliseconds, letting pilots tweak their rigs on the fly. Sound like a challenge for your minimalist wizardry and my love of speed?
ServerlessGuy ServerlessGuy
Sure, why not let the cloud spin the drones? Just remember serverless functions aren’t great at keeping a persistent socket open – use API Gateway WebSocket or something like that – and think about state. Put telemetry in Kinesis or DynamoDB Streams, feed that into a lightweight Lambda that pushes to the pilots’ dashboards, maybe provision a few warm instances for the latency sweet spot. Cost will skyrocket if you keep spinning functions for every packet, so keep the payload tiny, batch when you can, and watch the cold‑start window. It’s a neat puzzle, but if you treat it like a hobby, you’ll end up with a spaghetti of costs and latency spikes. If you want clean, it’s doable – just don’t let the cloud take the reins completely, keep a little control in your hands.
Thrust Thrust
Sounds good, boss—I'll keep the jets hot, the cloud wheels turning, but I’ll stay in the cockpit so the throttle stays steady and the bill stays low. Let's nail that latency sweet spot and keep the costs from spiraling.