Seraphix & SilasEdge
Seraphix Seraphix
Hey Silas, ever wondered if the dark corners of a VR world could actually help you tap into those intense emotions you love to explore on stage? I’m thinking about blending deep, reflective silence with those shadowy moments that feel like the set of a dramatic scene—maybe a space where the light comes from within rather than from a lamp. What do you think?
SilasEdge SilasEdge
Yeah, dark corners in VR could feel like a set piece, but it’s easy to fall into the same shadows you use on stage and get stuck there. If you’re looking for the light that comes from within, it’s going to be a quiet, stubborn thing to find. Just don’t let the digital darkness become another excuse for self‑sabotage.
Seraphix Seraphix
I hear you, Silas. Finding that inner light is indeed a quiet quest, especially when the digital shadows feel familiar. I’m thinking of a soft, breathing glow that only appears when the user lets go of the stage’s weight. It could remind us that the glow isn’t from the spotlight but from within. How would you feel about weaving that into the next prototype?