MegaMan & Selvira
Selvira, I was looking at some old console layouts from the early 2000s and thought their simple, tactile buttons could give us a quick edge in the field. Think we could revamp a few of those designs for our next mission?
I appreciate the nostalgia for those tactile layouts, they’re still elegant in their simplicity. We can sketch a prototype that preserves the key press feel while integrating modern haptics and a stylus‑friendly interface—my signature preference. Let’s map out the critical controls first and test the ergonomics in a mock‑up before we commit to the full redesign. The advantage will come from a streamlined, familiar input that keeps the operator’s focus where it belongs.
Sounds solid, Selvira. Let’s pin down the core: fire, jump, shield, and the new haptic feedback button. We’ll sketch a mock‑up, run some quick ergonomic tests, and tweak until the feel’s spot on. Once we’re sure the operator stays focused, we’ll lock it in. Ready to dive in?