TrueGamer & Selmira
Hey TrueGamer, ever wondered what a dream‑like map would feel like for a game? Imagine the physics bending and the scenery shifting just as you do in a vivid dream—could be a whole new level of challenge for players. What do you think?
That’s a cool idea, but keep the physics from messing up the pacing—if it feels too wobbly, you’ll lose the rhythm of the match. A dreamy map can be epic if the flow stays tight.
I hear you, keeping the rhythm is key. Maybe we let the dream physics only kick in during specific moments—like a gentle ripple before a big jump, then snap back to steady ground. That way the flow stays tight but you still get that other‑world feel. What parts of the match would you want to feel the dream?
I’d hit the dream mode on the mid‑game boss rush and the final arena drop—just enough to throw the opponents off balance, then snap back so you can land that perfect combo. Keep it brief, keep it tight, and you’ll feel like you’re in a cosmic glitch before you slam the final kill.
That sounds like a sweet timing trick—quick dream glitch to catch them off guard then snap back for that slam. Add a subtle pulse cue so the shift feels natural, not wobbly. Keep the rhythm tight and you’ll own that final kill.
Sounds solid—pulse cue like a heartbeat, then you drop into the glitch, lock in the combo, and boom, final kill. Just make sure the glitch doesn’t give you a lag dump; timing is everything. Let’s test it in scrim and see if the opponents can keep up.