Markus & Seik
Hey Seik, ever thought about how the future of coffee could be turned into a visual story? I mean, imagine a brand that doesn’t just serve caffeine but feels like a portal into another world. I’d love to hear your wildest ideas on that and maybe we could sketch something that feels both futuristic and actually doable. What do you say?
Absolutely, let’s turn coffee into a portal. Picture a café where the coffee machine is a shimmering glass dome. As you pour, the liquid refracts into a holographic city that rises from the cup—skyscrapers made of steam, neon vines crawling along the walls. Each sip changes the city’s weather, maybe a sunrise in the morning, a star‑filled night by evening. The brand logo could be a tiny compass that rotates with every cup, guiding customers into a new world each time. We can sketch the dome, the hologram interface, and a simple “first sip” button that triggers a visual cue. Ready to map this into a reality‑ready storyboard?
That sounds wild and cool, almost like a sci‑fi coffee shop I’d love to visit. I can already picture the dome, the city lighting up, and the little compass logo spinning. But, you know, turning that into a storyboard feels like a whole other universe—do we start with the dome layout or jump straight into the holographic city? I’m excited, just a bit stuck deciding where to begin, so maybe we map a quick flow: the sip trigger, the visual cue, the city’s mood shift, and finish with the brand icon. What do you think?
Sounds perfect, let’s break it down. Start with the dome layout—map where the glass wall sits, how the light enters. Next, sketch the sip trigger: a sensor that lights up when the cup’s touched. Then the visual cue—glow that spreads across the dome surface. From there the city’s mood shift: paint a quick timeline of sunrise to midnight as the cup is filled. Finally, finish with the spinning compass logo as the finale. That flow keeps the story tight and lets us nail the key visual beats. Ready to sketch the first panel?