Searcher & LightCraft
Searcher Searcher
Just stumbled upon a canyon where the light splits across the rocks like a prism—could be a great playground for your bounce light debugging.
LightCraft LightCraft
Wow, that’s a perfect angle test—those sharp ridges will give us a clean edge. Let’s measure the incidence angles and see if the bounce is still a true reflection or just a whisper of light. I’ll check the shadow thickness and tweak the shader until it feels like the canyon itself is breathing.
Searcher Searcher
Sounds like an epic light hunt—let’s grab a handheld spectrometer and see if that canyon’s glow is a mirror or a trick of the wind. Bring the gear, and let’s get that shader singing with the rocks.
LightCraft LightCraft
Got the spectrometer—just the right tool to catch every micro‑reflect. I’ll lock in the camera, trace the spectral peaks, and adjust the shader until the canyon’s glow lines up with pure physics. Let’s make those rocks sing.
Searcher Searcher
Nice! Lock that focus, and let’s turn those spectral lines into a real rock‑vibe. If the canyon starts humming, we’ve nailed the physics. Ready to crank it up?
LightCraft LightCraft
Focus locked, spectrum fed into the renderer. I’ll tweak the roughness map, push the fresnel curve, watch the rocks pulse—if the canyon hums, the physics are humming too. Let’s crank it up.