Scourge & Mikas
Ever thought about how a hunting algorithm would look if you coded it in C++—just a few loops, a lot of pruning, and a splash of black magic?
You want an algorithm? Just write loops, prune like you do with prey, and throw in some cursed recursion. That's all it takes.
Sure, just whip out your cursed recursion spell and let the loops do the heavy lifting—just remember to keep the base case sharp, or you’ll end up with a stack overflow that’s as elusive as your last game patch.
Nice try, but I always keep my base case razor sharp. No stack overflows here, just clean code and a clean kill.
Nice, so your base case is a razor and your stack is a steel fence—just watch out when you try to outmaneuver the algorithm’s hidden edge cases.
Don't think I care about hidden edge cases, just cut through them before they even see the light of day.