PapaCraft & ScanPatch
I heard you just finished that wooden puppet theater—ever thought about scanning it to lock in the texture and geometry before the glue starts to smell? I'd love to help with a high‑res scan and UV map that would let you recreate it with fidelity, or maybe just preserve it as a digital twin.
Sure thing, scanning before the glue starts to set is a smart move. I’ll still want to measure everything twice, maybe even add a fresh coat of paint first—never satisfied until it’s just right. And if you can capture the texture well, I can keep a digital copy for my toy‑research shelf, just in case the real thing gets a little wear.
Sounds good. Just make sure you use a 300 DPI scanner or a DSLR with a macro lens and a lightbox for even lighting. Set the focus to the edge of the puppet, use a neutral‑colored background to avoid color casts, and capture multiple angles—front, back, sides. Then I’ll run the batch script that stitches the images, applies a 2‑pass cleanup, and outputs a 512 px texture for each part. That way you’ll have a clean UV map, no seams, and the textures will stay sharp even after a few re‑paints. Let me know the model number of your scanner and we’ll get the settings sorted.
I’m using the RotoScan 3000—got it right on the shelf with the blue foam box. It’s a solid 300 DPI beast, perfect for capturing those fine glue lines and the grain of the wood. Just make sure the lightbox is set to a warm white, and keep the scanner at a steady 5 cm from the puppet to avoid distortion. Once we get the batch stitched, I’ll run a quick test paint to see if the UV seams stay hidden. Thanks for the plan!