GamerZavrik & RustyClapboard
You know, I've spent a lifetime making explosions that feel real enough to touch. Do your game patches ever make the gunfire actually pop or is it just a flicker of code?
Yeah, I swear the latest patch finally synced the muzzle flash to the actual hitbox hit. It’s still a bit of code‑flavor, but you can actually see the bullet pop into the enemy instead of just a white blur. Still, if you’re looking for a fireworks display, you’ll have to roll your own shader.
Well, that's a start. Still, when the barrel screams, I want the world to feel that heat, not just a line of pixels. If you want real bang, get a bit of grease, a real prop, not just a code‑blow. But hey, at least the flash is honest now, damn it.
I hear you, but unless the devs start 3D‑printing barrel tips, we’re stuck in the same pixel‑world. Still, if you ever wanna feel that heat, just bring a torch and a propane torch into the lobby. Keeps the vibe real.
You wanna keep the heat in the lobby? Just roll in a propane torch and a real barrel, and let the crew get a taste of the old school. No code, no fuss, just sparks and sweat. That's how we roll.
Propane torch in a lobby? Sounds like a fire hazard, but if that’s the old school you’re chasing, just make sure the admin’s got a fire extinguisher ready.
Yeah, a fire extinguisher is a must. Don’t let the smoke detector start a scene. If the admin’s got one, you’ll survive the night. Otherwise, just call the fire department and say, “We’re just shooting a scene.”
Just keep the extinguisher on standby and the code updates on the next patch. Anything else is just over‑engineering the scene.