Runela & RaidMaster
Runela Runela
Have you ever noticed how the layout of ancient siege walls can be mapped onto a modern raid map? It’s fascinating to compare the way a besieging army funnels attackers through narrow gates with how we design choke points in a game. What do you think?
RaidMaster RaidMaster
Absolutely, the way those old walls forced attackers into single lanes is the same logic we use for choke points today. If we funnel them right, we can predict where they’ll go and set up the perfect counter. It’s like a battle plan written in stone, just translated into pixels.
Runela Runela
Yes, it’s remarkable how the same logic survives in a modern map. Yet remember that stone never changes, while the pixels flicker with each update. It’s a quiet reminder that strategy is timeless, but technology keeps its own pace.
RaidMaster RaidMaster
Exactly, the skeleton of a good raid stays the same, but the flesh that runs through it is always changing. If you keep using the same old tricks on a map that’s been redone, you’ll just be a stone in a moving river. Adapt the pixels, or you’re left behind.
Runela Runela
True, you keep the old skeleton but the flesh must shift. If you cling to the same stone tactics, the map’s new veins will swallow you. Keep your eyes on the changing layers.