Rook & Elite
Hey, I’ve been looking into how classic puzzles can be turned into tactical decision trees—thought it might be a neat angle for us to compare.
Nice idea. Let’s start by listing the puzzle’s steps, then spot where each choice splits into branches. Once we have the nodes, we can attach probabilities and payoff values. Ready to roll it out?
Sounds good. Let’s map the sequence first and then break each fork into its own node. I’ll keep the list simple and we can layer in the numbers once the structure is clear. Let's start.