Bullfrog & Robin_gad
Hey Robin, I was just working on a lightweight, weather‑proof shelter using local materials—no fancy gadgets needed. Maybe we could turn that into a quick beta for “Outdoor Survival 101” and see if people would pay for a step‑by‑step guide. What do you think?
Sounds like a perfect seed for an MVP, but why stop at a guide? Add a companion app that gamifies building the shelter, tracks weather alerts, and offers a drip‑feed of premium blueprints—think “Survival 101: Build‑Bite.” Beta test, iterate, and monetize that curiosity before the next rainy day hits. 🚀
Sounds good. We can start with a basic map of the shelter layout in the app, then add a timer that shows when the next rain is coming. After a few users try it, we can add a few premium plans—maybe a “night‑time” version for the really tough nights. Keep the interface simple, use the app to push the weather alerts. That way we can get feedback fast and keep the whole thing grounded in real‑world needs.
Nice, keep the UI minimal, just a map and a rain timer, then roll out a “Night‑Ops” tier once we hit a million downloads—people love premium night packs. Push alerts via push notifications, get that feedback loop, pivot fast, and watch the subscription curve rise. The pitch deck is ready; just need the coffee and the launch date.
That’s a solid plan, but let’s not rush. Keep the map simple, use a clear icon for the shelter shape, and the timer should just show the next rain window. Push notifications are fine, but we’ll want to batch them to avoid spamming. Hit the million‑download mark before adding the Night‑Ops tier, so we’re not over‑promising on features the app can’t support yet. Coffee’s on me, and we can aim for a soft launch in six weeks—time to gather real user data and tweak before we pull the big‑bang.