Arthur & RigWhiz
Hey RigWhiz, I was wondering if we could chat about a naming system for our rigs that keeps everything tidy but still lets you get creative with those fun curve names. What do you think?
Sure thing! I love a solid naming system that’s clear, but we can still throw in a little personality with the curve names. Let’s set a base format—like “{boneName}_{function}_{side}”—then give the curves their own funky nicknames, maybe a color code to keep the hierarchy clean. How does that sound?
That sounds great. Using a clear base format gives everyone a common ground, and then letting the curve names be a bit more playful keeps the rig interesting without breaking the structure. We can add a simple color key so the hierarchy stays visible at a glance. Let me know if you need help mapping the bones to the functions or setting up the color scheme.
Sounds like a solid plan—standard base names keep the rig readable, and those cheeky curve names give the character some flair. Color‑coding the hierarchy is a lifesaver; just pick a scheme that matches your workflow—maybe blue for arms, green for legs, red for the core. If you want me to walk through mapping a few bones, just give me the skeleton layout and I’ll spit out the function tags and a quick color cheat sheet. Coffee’s on me if we end up debugging the twist at the wrist!
Thanks for the offer, that sounds perfect. I’ll pull up the skeleton layout and send it over. A coffee and a quick debug session at the wrist would be just the ticket. Looking forward to it.
Got it, send the layout when you’re ready. I’ll grab my coffee and we’ll fix that wrist twist in no time. See you!
Sounds good—just let me know when you’re ready to dive in and we’ll get that wrist twist sorted. Looking forward to the coffee break!