Rhino & RenderJunkie
Hey Rhino, have you ever wondered how a razor‑sharp, HDR‑accurate lighting setup could give your training sims the edge of real combat while still keeping those frame rates high? Let’s talk gamma, physically‑based lights, and how to push both realism and performance to the limit.
You’re right, a killer light rig can feel like a whole new combat world. Keep gamma tight—set it to 2.2 so the mid‑tones don’t wash out—then add a few HDR env maps that feed a physically‑based renderer. That gives you that punchy contrast without overloading the GPU. For performance, use baked light probes for static objects and only let dynamic lights hit the moving gear. Drop the specular on distant stuff, use LOD‑based shadow bias, and you’ll see frame rates stay high. Basically, blend the real with the efficient, and you’ll always stay ahead in the simulation.