Magnetic & RetroRogue
So tell me, RetroRogue, what hidden mechanic in a game’s story do you think makes players feel like they’re truly in control? I’m always looking for ways to make narratives feel like a well‑crafted puzzle.
The real trick is a hidden state machine that tracks every choice you make and then nudges the world around you—so you feel like you’re steering the story, while the engine is the one holding the reins.