Ancord & RetroRogue
Ancord Ancord
I've been thinking about how games use randomness to simulate freedom. Do you think it's real freedom or just a carefully engineered illusion?
RetroRogue RetroRogue
Randomness in games is a tool the designers hand you, so it’s engineered. But when that tool is used well, the choices you make feel real because you’re not just chasing a pre‑planned path. So it’s an illusion, engineered to give the illusion of freedom, and that’s the point.