Shadowsong & RetopoWolf
RetopoWolf RetopoWolf
I've been trying to tighten up a mesh into clean quad loops and keep hitting stubborn edges—do your shadows ever get tangled up in geometry, or is it all smooth and precise?
Shadowsong Shadowsong
I keep my shadows tight and clean. If a mesh stumbles on a stubborn edge, treat it like a stray whisper—cut it, add an extra loop, and keep the flow smooth. Check your topology, make sure each face follows the same pattern, and never let a single glitch ruin the rhythm. Then the mesh will breathe as quietly as a shadow.