Medved & RetopoWolf
I’ve been thinking about how clean, reliable geometry really keeps everyone on the same page—no surprises, no hidden errors. How do you ensure your meshes stay that way from the start?
First, start with a good base—use quads, keep edge loops, avoid poles, keep a single edge flow. Then check manifoldness and normals before export, use snapping to grid, keep subdivisions in mind, test with a few subdivisions. Avoid adding geometry on top—always retopologize cleanly. And keep a reference model; any shortcut means hidden errors later.
Sounds solid—solid structure, clean flow, and checking before export. I’d add: make sure your edge loops run straight across the most important parts, and always double‑check the normals in your viewer. A little extra patience now saves a lot of headaches later.
Right on. Straight loops, flipped normals, double‑check—no surprises later. If the edge flow’s off, you’re already a step behind. Keep that sanity.
You’ve nailed it—sticking to solid loops and checking normals is the only way to stay honest with your model. If you stay disciplined now, you won’t have to chase errors later. Keep it that way, and you’ll always finish on the right side.
Thanks, I’ll keep the loops tight, the normals honest, and avoid any shortcuts. No surprises, no excuses.