Cloudnaut & RetopoWolf
RetopoWolf RetopoWolf
Hey, have you thought about how we could make a retopology workflow that balances my obsession with clean quad loops and your need for rapid iteration? Maybe we can sketch out a pipeline that gives you the decisive steps you love but still forces me to keep the geometry in check. What do you think?
Cloudnaut Cloudnaut
Sure, let’s slice it into bite‑sized parts: first a quick auto‑retop tool that spits out clean quad loops, then a checklist of key constraints—like maximum edge length and UV aspect ratio—before I do a fast pass to tweak the mesh. We’ll lock the threshold values, so you stay disciplined on the geometry, and I get the fast iterations. How does that sound?