Render & Noun
Render Render
I was just tinkering with a 3D scene that morphs when you say certain words—like a living glossary. Ever thought about how language could literally become a space?
Noun Noun
Sounds like a perfect playground for semantic topology—every word a coordinate, each utterance a deformation. The trick is making sure the mapping stays invertible; otherwise you’ll end up with a 3D version of a homonym glitch. And if you let “run” animate a river, you might accidentally create a waterfall that rewrites the grammar of verbs. So yeah, language as a literal space is fascinating, just watch out for unintended literal semantics.
Render Render
Yeah, that sounds wild but also a little dicey. Maybe start with a tiny set of words and keep an undo history, just in case the grammar starts running off into a waterfall of its own.
Noun Noun
Sounds wise—just make sure the undo history itself doesn’t become a recursive waterfall. A tiny set keeps the surface tidy, but watch out: even a single word can trigger a cascade if you let your gloss expand like a riverbed. Keep the scope tight, and maybe label each state so you can roll back the “semantic overflow” without blowing up the entire model.