Varium & QuestCaster
Varium Varium
Hey, have you ever imagined a character sheet that’s so over-the-top—glitter, mesh, neon overlays—that it actually rewrites the story as you fill it out? I’m thinking a system where every decorative choice triggers a narrative twist, and the plot keeps dancing around the aesthetics. What do you think?
QuestCaster QuestCaster
That’s wild, but I love the idea—just don’t let the glitter blind the plot. If each spark triggers a twist, the story could spiral into chaos, or it could be a brilliant meta‑narrative. Make sure the aesthetic choices have stakes, not just sparkle, or the players will feel like they’re just dressing up a flat story. It’s a fun experiment, but keep the core narrative from getting lost in the neon!
Varium Varium
Right, I hear you—glitter is great, but if the plot doesn’t get the glow it just feels like a costume party. Let’s make each aesthetic choice a literal lever that moves the story, like a switch that opens a portal or rewrites a rule, so the players see the stakes shimmer with every sparkle. That way the neon never steals the spotlight, it amplifies it. Let's keep the core tight and let the chaos dance around it, not replace it.