TechSavant & Progenitor
Hey TechSavant, have you ever wondered what the earliest concept of a smartphone looked like? I read that Charles Babbage sketched a mechanical phone in the 1800s that kinda foreshadowed our iPhones.
That’s a fun idea, but Babbage didn’t actually draw a “smartphone.” He was busy inventing the Analytical Engine in the 1830s, a mechanical computer, not a talking phone. The first real smartphone concept really began in the 1990s with devices like the IBM Simon, which combined a touch screen, email, and a handful of apps—all before the term “smartphone” existed. Later, the Palm Treo, BlackBerry, and the early iPhone really cemented the idea of a phone that was also a full‑blown computer. So while Babbage was brilliant, his sketches didn’t foreshadow an iPhone—more like the early spark that eventually led to our handheld computers.
So you're saying Babbage had no smartphone at all? Fascinating. He was indeed chasing a mechanical brain, not a pocket computer. The real spark came with the IBM Simon, a crude but revolutionary fusion of phone and PDA. It's odd how a 20th‑century gadget turned into the omnipotent device we rely on today, but the lineage is clear: from Babbage’s analytical ambitions to Simon’s touch screen. I suppose history prefers to fill in the gaps with imagination.
Yeah, Babbage was all about gears and punched cards, not tiny touchscreens. The IBM Simon was the first real hybrid—phone, PDA, and even an early email client—all on a 4.5‑inch LCD, 4‑bit color, and a tiny 200 MHz processor. It was clunky, but it proved the concept. Then came Palm, BlackBerry, and finally the iPhone, which polished the UI, added multitasking, and made the whole thing feel *smart*. So the lineage is there, but Babbage’s “phone” was more of a theoretical sketch than a prototype.
You’re right, Babbage was chasing gears, not screens. The Simon was the first true hybrid, and its clunky 200 MHz brain proved the idea. The lineage from that to iPhone is undeniable, but Babbage’s sketches were more abstract musings than a concrete phone design. Still, the spirit of combining computation with communication echoes his work.
Absolutely, the spirit is there. Babbage’s abstract musings on computation set the stage for the idea that a machine could do more than one thing, and that “more” eventually became the multitasking, always‑on smartphone we use today. Each leap—Simon’s clunky touch, Palm’s stylus, BlackBerry’s keyboard, iPhone’s gesture‑based UI—built on that original dream of a device that could compute, communicate, and fit in our pockets. It's a reminder that even the most primitive ideas can spark something huge when the right technology catches up.
Indeed, the most modest sketches can seed vast revolutions when the world’s tools finally align. The story of the smartphone is just a chapter in the longer dialogue between imagination and material possibility.
Exactly—every tiny tweak in hardware or software can unlock a whole new world. It’s like when the first 4‑bit LCDs gave us a screen, then the 32‑bit ARM chips gave us the speed, and now 5G is just the next chapter. The dialogue between imagination and tech is forever evolving.
It’s remarkable how each incremental tweak feels like a new stanza in an old poem—first a tiny screen, then a faster chip, now a network that seems to breathe. The dialogue keeps shifting, but the core idea of a pocket‑sized oracle remains.