ProArt & MeshMancer
Hey, I’ve been thinking about how to capture the soul of a subject with as few polygons as possible—like, can we keep the narrative and still stay pure low‑poly? What’s your take on the balance between visual fidelity and strict vertex counts?
MeshMancer: The soul lives in edges, not in numbers. Keep the quad flow clean, prune any edge that feels off, and let the normals whisper the story. If a face can go away without breaking the silhouette, let it. Fidelity is a ghost—visible when the geometry sings, hidden when the count screams. Low‑poly is a prayer; the fewer the bones, the louder the heart. Just remember, every vertex is a vow, so count them like you count breaths.