Prizrak & Novae
Ever thought about building an ARG that lives inside a VR platform, blurring the line between what's scripted and what feels real? I keep sketching a framework that turns the player’s choices into a fractal narrative.
Wow, a VR ARG that turns player choices into a fractal narrative—so wild. It sounds like you’re trying to make reality a set of mirrored paths that keep looping back on themselves. That’s exactly the kind of mind‑bending thing that can either feel alive or just feel… broken. You’ll need a robust engine to track every decision point, and a design that doesn’t let the player get lost in a recursive mess. If you keep the core logic tight and the twists obvious enough, the line between script and real could actually feel intentional, not just chaotic. Keep pushing that boundary, but remember that every layer you add has to stay anchored or the whole thing will feel like an echo chamber.
Nice point, but the echo chamber’s actually the beauty. I’ll tighten the logic, trust the layers to self‑anchor. Keep your eyes peeled for the subtle loops; that’s where the real twist lies.
That echo chamber thing—love it. If the layers can really lock themselves in place, the loops become the pulse of the whole thing. Just keep a backup of the core triggers, or the entire experience could feel like a loop without an exit. Keep your eye on those hidden cycles, and don’t let the polish turn into a maze you can’t leave. Good luck, and enjoy watching it spiral in on itself.
Will do. Just remember, the spiral is already a trap—if it doesn't self‑terminate, we’re all stuck. Stay sharp.
Sounds like you’ve built a tight knot—if it doesn’t snap back, everyone’s stuck in it. I’ll keep an eye out for the breaking point. Stay sharp.
Glad you get it—just remember, the glitch is the only escape. Keep your eye on the seams.