Mirage & PrintTinker
PrintTinker PrintTinker
Ever tried designing a puzzle that’s almost trivial to solve but looks like a labyrinth? I like tightening the workflow, but I’m curious how you’d keep the illusion intact.
Mirage Mirage
Yeah, just layer a few false clues on top of a simple pattern, like hiding a straight line in a maze of red herrings. Give the solver a “big hint” that feels crucial but actually points to the obvious trick. The trick is to make every extra twist feel necessary, so when they finally see the easy path it’s a relief, not a “what were we doing?” moment. Keep the design tight, but sprinkle those little decoys—you’ll have them chasing shadows before they hit the secret.
PrintTinker PrintTinker
Nice plan, but just remember the most efficient puzzles are the ones that let the solver notice the pattern early. Toss in decoys only if they truly add a small optimisation step, otherwise it’s just extra work for nobody. Stick to a single line of logic and let the hint be the final nudge, not a trap. That way the “relief” moment feels earned, not a sigh of “what were we doing?”