Lurk & PrintForge
Hey Lurk, have you ever thought about how the way we design a miniature’s cloak or hideout could mimic the stealth tactics you use in cybersecurity—like keeping a model hidden from an opponent’s view versus hiding a payload in a network?
Yeah, it’s almost the same principle. In both cases you’re trying to stay out of sight, use shadows and angles to mask the real shape, and make the enemy scan for something that’s not actually there. The cloak on a miniature is like a decoy payload – it draws attention, while the real target stays hidden behind layers of obfuscation. Both rely on knowing where the eyes are focused and covering the gaps. It’s all about stealth by design.
Nice comparison. In my models the cloak is the feint, luring the opponent’s eye away while the real target stays hidden in the shadows. Just like a good tactical decoy in a battlefield.
Exactly. The key is to let the feint do the heavy lifting, while the real threat slips through the shadows unseen. It’s all about baiting the enemy’s focus and exploiting the blind spots.
Sounds right, but remember the cloak has to fold with a real tactical line of sight; a crooked seam is like a flaw in a stealth packet and gives the enemy a clue. Make sure every panel lines up with a visual blind spot before you commit to the final print.