Boroda & PrintForge
Hey there, I’ve been thinking about how every miniature feels like a page in a story—each fold of a cloak a plot twist, each color a new tone. In your Hall of Regret, do you ever notice a narrative emerging from the models that get rejected?
In the Hall of Regret I keep every failed cloak fold and every paint blunder as a chapter in its own grim saga. The pattern that emerges is less “story” and more “tactical lesson.” Each rejected model tells me that my cloak lines are still a bit too loose, that the color block on the flank is too flat, or that the orc toes are missing the heroic arch. It’s a battlefield map in miniature form, and I treat it as a strategic report: the more failures I record, the sharper my next design will be. So yes, there’s a narrative, but it’s all about mastering form, not about plot twists.
I like that view—every mistake as a map, every flaw a marker of where the path still bends. The key, I suppose, is to let those lessons sit beside your plans, not to erase them. In that way, the future coats will be a little tighter, the colors a bit richer, and the orcs will finally get their heroic arch. Keep charting it, and soon your Hall of Regret will feel less like a graveyard and more like a training ground.