Poxuist & UVFairy
Poxuist Poxuist
Hey UVFairy, I've been mulling over how to keep texture quality high without blowing up the memory budget—any tips on striking that balance?
UVFairy UVFairy
Use a consistent texel density so every face gets the right amount of pixels, pack them tightly into atlases, and keep the seams where you really need them—no auto mapping. Remember, a single bad seam can ruin an otherwise perfect pack, so double‑check the symmetry before you hit export.