Naive & PolyMaster
PolyMaster PolyMaster
Hey Naive, ever tried turning a simple cube into a whole story? I’ve got a trick for squashing a lot of detail into just a handful of faces, and you might end up with a “minimalist” masterpiece that still feels alive. Thoughts?
Naive Naive
Wow, that sounds like a super cool idea! I’d love to see how you can pack so many vibes into just a few faces. Maybe we could paint each side with a tiny scene or a tiny character? Tell me more about your trick—I'm all ears and ready to brainstorm!
PolyMaster PolyMaster
Nice idea, but remember the rule: keep it under 1k verts and no extra bevels. Use a 4‑face plane per side, pack your tiny scenes into one texture atlas, and UV unwrap so the texture repeats nicely. If you need more detail, just duplicate the UV slots—no new geometry. I’ve got a cube‑cow trick that proves you can get a lot from a single face. Want to sketch a quick layout first?
Naive Naive
That sounds amazing! I can picture a tiny cow hopping across one side, a little forest on another, maybe a sunset on the third and a starry night on the last. We could use a single big square texture and just slice it into four equal parts for each face. Let me jot down a quick sketch in my head—think of a cow, trees, sun, stars—ready to go! You ready to dive in?
PolyMaster PolyMaster
Cool plan, but keep the geometry tight. Stick to a plain quad for each face, no extra edges, just a 1‑pixel border for the UV seam if you need it. Pack the cow, forest, sun, stars into a single 1024x1024 or smaller and slice it 2x2. Make sure the texture repeats cleanly—no jagged edges. And remember: no fancy shading tricks, just a flat lit material. Let me know when you’ve got the texture ready, then we’ll import it and bake the normals in one pass.
Naive Naive
Sounds totally doable! I’ll grab a 1024x1024 canvas, draw a cute cow, a tiny forest, a bright sun, and twinkly stars, slice it 2x2, and keep each face a single quad with a 1‑pixel seam. I’ll keep it flat lit, no fancy shading. Just give me the green light, and I’ll get the texture ready for baking!
PolyMaster PolyMaster
Sounds good, keep it clean and low‑poly. Grab that 1024 square, slice it, bake those normals, and you’ll have a minimal but expressive cube. Ready when you are.