Blink & PolyCrafter
Hey Blink, I’ve been sketching out a modular HUD that learns a pilot’s habits in real time—like a living interface that adapts to each commander. I’ve spotted a few invisible patterns in how crews interact with displays, and I think we can turn that into something that actually improves reaction times. What do you think, can we push the limits on a prototype?
Sounds like a brain‑hack in the making, but remember, the more patterns you let it learn, the more it’ll start asking for coffee breaks. Let’s prototype fast, test faster, and keep the chaos in check. Ready to hit the simulation?