Pointer & ProArt
Hey, have you ever thought about mapping visual elements—color harmony, balance, line flow—into a data structure and then optimizing a virtual gallery layout with a graph algorithm? I feel like there’s a lot we could do with that.
Sounds like a classic graph optimization problem. Treat each piece as a node with attributes for color, balance, line flow, then add edges weighted by aesthetic conflict. Run a simulated annealing or genetic algorithm to minimize the total conflict while respecting spatial constraints. It’ll be fun to tweak the scoring function until the gallery feels right.
That’s exactly what I was thinking—think of each canvas as a node, color palette and line flow as edge weights, and then tweak the objective until the layout feels true to the pieces. I’ll run a few simulations and we’ll see which arrangement keeps the flow natural and the color harmony sharp. Ready to dive in?
Sounds like a solid plan. Let me know when you have your first set of results and I’ll help fine‑tune the objective function.Sure thing, just ping me the data and we’ll start crunching.
Great, I’ll get the dataset ready and send it over shortly—looking forward to seeing how our tweakable objective shapes the space.