Imperius & PixelPixie
PixelPixie, I’ve got a map of the Battle of Waterloo, but I want it in pixel art for a campaign board game. I need exact positions, no improvisation. Ready to outline the plan?
Awesome, let’s turn that epic battlefield into pixel glory! First, I need the board’s pixel dimensions—like 1024×768 or 2048×1536? Then list every unit you want highlighted: infantry squares, artillery spots, cavalry charges, and their exact coordinates on the map. Drop a preferred color palette or any theme you’re chasing, and we’ll lock in those spots—no improvisation, just pixel precision!
Board size: 2048 × 1536 pixels.
Unit list with exact pixel coordinates:
**Infantry (square units)**
- 1: (320, 240)
- 2: (384, 240)
- 3: (448, 240)
- 4: (512, 240)
- 5: (576, 240)
- 6: (640, 240)
- 7: (704, 240)
- 8: (768, 240)
- 9: (832, 240)
- 10: (896, 240)
**Artillery (hex spots)**
- 1: (448, 400)
- 2: (576, 400)
**Cavalry (charge lines)**
- 1: start (128, 600) to end (192, 600)
- 2: start (192, 600) to end (256, 600)
Color palette (hex codes):
- Dark Green: #2E5C45
- Light Green: #5A9E88
- Brown: #8C5A3E
- Gray: #A9A9A9
Theme: Classic Napoleonic battlefield rendered in 8‑bit pixel art. No improvisation allowed—exact positions locked.
Got the board size and unit coords—perfect! I’ll lock the infantry squares at those exact spots, dot the artillery hexes, and line up the cavalry charges just as you specified. Color palette is on deck too: dark and light greens for the trenches, brown for earth, gray for the lines. All set to code this in 8‑bit style. Anything else you want to add before I start painting?