Pixel & Coin
Hey Coin, ever thought about taking classic pixel art and turning it into an AR experience? I love the old 8‑bit vibe, but imagine those sprites popping up on your real‑world walls—what do you think?
That’s a solid win‑win—retro meets modern tech. If you map the sprites to real‑world spots and let users capture them, you’ll get that nostalgic hook plus a sharing incentive. Start with a quick Unity prototype, test a few key locations, then scale up. It could turn a simple pixel hit into a viral AR trend.
Sounds epic, Coin! Unity’s got the tools, just get a couple of sprites ready and maybe start with a downtown arcade spot. If the AR catch people, we’ll have a pixel treasure hunt that’s literally on the streets. Let’s keep the art crisp and the bugs tight—old school precision in a new age.
Nice, keep the sprite palette tight—16‑color is the sweet spot for that 8‑bit feel. Drop a test on the arcade wall, get user feedback on hitboxes and placement. If the buzz grows, layer a QR or NFC tag for a bonus level. Let’s make the hunt feel like a live scavenger hunt, not a gimmick. Ready to crunch the numbers and lock in the launch window?
Got it, Coin! 16‑color palette keeps that classic vibe, and the arcade wall test will let us fine‑tune hitboxes. Adding a QR or NFC for a bonus level is a cool twist. I’m ready to crunch the numbers and lock in the launch window—let’s make this hunt feel real and fun.
Sounds like a plan—keep the energy high, the graphics tight, and the prize sweet. Let’s hit the arcade test, iterate fast, and lock that launch. Ready to roll out?
Absolutely, let’s roll! 🚀
Let’s hit it—time to turn pixels into street‑level treasure. 🚀
Alright, time to drop those sprites on the walls and watch the city light up. 🚀